Just Tried the Game, art looks great and sounds fun though the voice acting got tiresome after hearing it every time you pick up a head.
i think there is an interesting idea in here but the design of the game doesn't explore that idea, I felt like individually all the elements were good ideas but failed to create a strong overall experience. my main gripe is that the core loop of the game simply isn't enjoyable, maze levels or different uses for each head could have created an interesting situation where you need to throw different heads to do different things and solve the problem in your head before you do it.
I suggest making it so thrown keys can still unlock doors. Also, I'd make throwing and shooting send stuff in the last direction you clicked if you're not holding something, rather than defaulting to horizontal.
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What can I say, this was really amazing and I wish there was more to play, really nice job on this honestly! Very cutesy too, me and my gf enjoyed it!
Thanks buddy, we really appreciate it! Cool video though!
Just Tried the Game, art looks great and sounds fun though the voice acting got tiresome after hearing it every time you pick up a head.
i think there is an interesting idea in here but the design of the game doesn't explore that idea, I felt like individually all the elements were good ideas but failed to create a strong overall experience. my main gripe is that the core loop of the game simply isn't enjoyable, maze levels or different uses for each head could have created an interesting situation where you need to throw different heads to do different things and solve the problem in your head before you do it.
I suggest making it so thrown keys can still unlock doors. Also, I'd make throwing and shooting send stuff in the last direction you clicked if you're not holding something, rather than defaulting to horizontal.